Elden Ring in Unity
A downloadable game for Windows
Made in Unity
Note
For the time being the game needs a controller to be played. There is a known bug when you press jump, you get propelled into the air much higher than intended, so for now just avoid jumping all together.
Controls
Left Stick - Move the player
Right Stick - Move the camera
Button North - Interact
Button East - Backstep, dodge roll, close menus
Button South - Jump, press buttons on the UI
Button West - Use quickslot items, delete save files in the loading menu
Right Bumper - Light attack
Right Trigger - Heavy attack
Left Bumper - Block if using shield, aim if using bow
Right Stick Press - Target lock on
Start - Open character menu
DPad Right - Switch right weapon
DPad Left - Switch left weapon
DPad Down - Switch quickslot item
Credits
Developed by RodMaker (Rodrigo Monteiro)
Art - Jean Moreno, the disaster artist, Blink, JustCreate, TriForge Assets, Indian Ocean Assets
Music and SFX - Daniel SoundsGood, Nox_Sound, Urorem
Special Thanks (in no particular order)
Alex, Interficite, Sebastian Graves, Reinstein, Sam and you for playing this game
| Status | In development |
| Platforms | Windows |
| Author | RodMaker |
| Genre | Role Playing |


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